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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-19 22:59:49 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-19 22:59:49 +0200 |
commit | 5a29be31b3055e218107df50bbbebdc0865026e8 (patch) | |
tree | 3b6edaec6af4f6a4d9bdbe6c0a443898480dedfb /scene/3d/audio_stream_player_3d.h | |
parent | 02ed4b392cc6655bfd9958c0c0fececffd8e5836 (diff) | |
parent | 38d3bfe971155bc7b0bdc8a10e059f9479d1eb5d (diff) |
Merge pull request #27188 from samH-FIT/MacroUpdate
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
Diffstat (limited to 'scene/3d/audio_stream_player_3d.h')
-rw-r--r-- | scene/3d/audio_stream_player_3d.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index 98bc74b2e4..7a652ed65f 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -40,7 +40,8 @@ class Camera; class AudioStreamPlayer3D : public Spatial { - GDCLASS(AudioStreamPlayer3D, Spatial) + GDCLASS(AudioStreamPlayer3D, Spatial); + public: enum AttenuationModel { ATTENUATION_INVERSE_DISTANCE, |