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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-19 22:59:49 +0200
committerGitHub <noreply@github.com>2019-06-19 22:59:49 +0200
commit5a29be31b3055e218107df50bbbebdc0865026e8 (patch)
tree3b6edaec6af4f6a4d9bdbe6c0a443898480dedfb /scene/2d
parent02ed4b392cc6655bfd9958c0c0fececffd8e5836 (diff)
parent38d3bfe971155bc7b0bdc8a10e059f9479d1eb5d (diff)
Merge pull request #27188 from samH-FIT/MacroUpdate
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/audio_stream_player_2d.h2
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_object_2d.h2
-rw-r--r--scene/2d/collision_shape_2d.h2
-rw-r--r--scene/2d/line_2d.h2
-rw-r--r--scene/2d/mesh_instance_2d.h2
-rw-r--r--scene/2d/particles_2d.h2
-rw-r--r--scene/2d/position_2d.h2
-rw-r--r--scene/2d/skeleton_2d.h2
9 files changed, 9 insertions, 9 deletions
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index e9cdfa2303..ffa3d4edb4 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -37,7 +37,7 @@
class AudioStreamPlayer2D : public Node2D {
- GDCLASS(AudioStreamPlayer2D, Node2D)
+ GDCLASS(AudioStreamPlayer2D, Node2D);
private:
enum {
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index a020ab5029..1f585d84ce 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -46,7 +46,7 @@ class StyleBox;
class CanvasItemMaterial : public Material {
- GDCLASS(CanvasItemMaterial, Material)
+ GDCLASS(CanvasItemMaterial, Material);
public:
enum BlendMode {
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 8aa3330f37..4e7d01c8e6 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -36,7 +36,7 @@
class CollisionObject2D : public Node2D {
- GDCLASS(CollisionObject2D, Node2D)
+ GDCLASS(CollisionObject2D, Node2D);
bool area;
RID rid;
diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h
index e913b4a866..26c61f47bd 100644
--- a/scene/2d/collision_shape_2d.h
+++ b/scene/2d/collision_shape_2d.h
@@ -38,7 +38,7 @@ class CollisionObject2D;
class CollisionShape2D : public Node2D {
- GDCLASS(CollisionShape2D, Node2D)
+ GDCLASS(CollisionShape2D, Node2D);
Ref<Shape2D> shape;
Rect2 rect;
uint32_t owner_id;
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index 8a6f7b2dc5..11be5055d4 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -35,7 +35,7 @@
class Line2D : public Node2D {
- GDCLASS(Line2D, Node2D)
+ GDCLASS(Line2D, Node2D);
public:
enum LineJointMode {
diff --git a/scene/2d/mesh_instance_2d.h b/scene/2d/mesh_instance_2d.h
index 4d81c8088a..af552415ca 100644
--- a/scene/2d/mesh_instance_2d.h
+++ b/scene/2d/mesh_instance_2d.h
@@ -34,7 +34,7 @@
#include "scene/2d/node_2d.h"
class MeshInstance2D : public Node2D {
- GDCLASS(MeshInstance2D, Node2D)
+ GDCLASS(MeshInstance2D, Node2D);
Ref<Mesh> mesh;
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index a0104b4b16..0276978f83 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -37,7 +37,7 @@
class Particles2D : public Node2D {
private:
- GDCLASS(Particles2D, Node2D)
+ GDCLASS(Particles2D, Node2D);
public:
enum DrawOrder {
diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h
index ec73c02d2b..f5ec3ef01a 100644
--- a/scene/2d/position_2d.h
+++ b/scene/2d/position_2d.h
@@ -35,7 +35,7 @@
class Position2D : public Node2D {
- GDCLASS(Position2D, Node2D)
+ GDCLASS(Position2D, Node2D);
void _draw_cross();
diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h
index d24c0a1561..0f48b44387 100644
--- a/scene/2d/skeleton_2d.h
+++ b/scene/2d/skeleton_2d.h
@@ -36,7 +36,7 @@
class Skeleton2D;
class Bone2D : public Node2D {
- GDCLASS(Bone2D, Node2D)
+ GDCLASS(Bone2D, Node2D);
friend class Skeleton2D;
#ifdef TOOLS_ENABLED