From 38d3bfe971155bc7b0bdc8a10e059f9479d1eb5d Mon Sep 17 00:00:00 2001 From: JohnJLight Date: Tue, 19 Mar 2019 14:35:57 -0400 Subject: Made use of semicolons more consitent, fixed formatting --- scene/2d/audio_stream_player_2d.h | 2 +- scene/2d/canvas_item.h | 2 +- scene/2d/collision_object_2d.h | 2 +- scene/2d/collision_shape_2d.h | 2 +- scene/2d/line_2d.h | 2 +- scene/2d/mesh_instance_2d.h | 2 +- scene/2d/particles_2d.h | 2 +- scene/2d/position_2d.h | 2 +- scene/2d/skeleton_2d.h | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) (limited to 'scene/2d') diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index e9cdfa2303..ffa3d4edb4 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -37,7 +37,7 @@ class AudioStreamPlayer2D : public Node2D { - GDCLASS(AudioStreamPlayer2D, Node2D) + GDCLASS(AudioStreamPlayer2D, Node2D); private: enum { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index a020ab5029..1f585d84ce 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -46,7 +46,7 @@ class StyleBox; class CanvasItemMaterial : public Material { - GDCLASS(CanvasItemMaterial, Material) + GDCLASS(CanvasItemMaterial, Material); public: enum BlendMode { diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 8aa3330f37..4e7d01c8e6 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -36,7 +36,7 @@ class CollisionObject2D : public Node2D { - GDCLASS(CollisionObject2D, Node2D) + GDCLASS(CollisionObject2D, Node2D); bool area; RID rid; diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index e913b4a866..26c61f47bd 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -38,7 +38,7 @@ class CollisionObject2D; class CollisionShape2D : public Node2D { - GDCLASS(CollisionShape2D, Node2D) + GDCLASS(CollisionShape2D, Node2D); Ref shape; Rect2 rect; uint32_t owner_id; diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h index 8a6f7b2dc5..11be5055d4 100644 --- a/scene/2d/line_2d.h +++ b/scene/2d/line_2d.h @@ -35,7 +35,7 @@ class Line2D : public Node2D { - GDCLASS(Line2D, Node2D) + GDCLASS(Line2D, Node2D); public: enum LineJointMode { diff --git a/scene/2d/mesh_instance_2d.h b/scene/2d/mesh_instance_2d.h index 4d81c8088a..af552415ca 100644 --- a/scene/2d/mesh_instance_2d.h +++ b/scene/2d/mesh_instance_2d.h @@ -34,7 +34,7 @@ #include "scene/2d/node_2d.h" class MeshInstance2D : public Node2D { - GDCLASS(MeshInstance2D, Node2D) + GDCLASS(MeshInstance2D, Node2D); Ref mesh; diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index a0104b4b16..0276978f83 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -37,7 +37,7 @@ class Particles2D : public Node2D { private: - GDCLASS(Particles2D, Node2D) + GDCLASS(Particles2D, Node2D); public: enum DrawOrder { diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index ec73c02d2b..f5ec3ef01a 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -35,7 +35,7 @@ class Position2D : public Node2D { - GDCLASS(Position2D, Node2D) + GDCLASS(Position2D, Node2D); void _draw_cross(); diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h index d24c0a1561..0f48b44387 100644 --- a/scene/2d/skeleton_2d.h +++ b/scene/2d/skeleton_2d.h @@ -36,7 +36,7 @@ class Skeleton2D; class Bone2D : public Node2D { - GDCLASS(Bone2D, Node2D) + GDCLASS(Bone2D, Node2D); friend class Skeleton2D; #ifdef TOOLS_ENABLED -- cgit v1.2.3