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authorRĂ©mi Verschelde <remi@verschelde.fr>2023-01-13 22:48:43 +0100
committerGitHub <noreply@github.com>2023-01-13 22:48:43 +0100
commitf0117a2c8da0133842e0a7c543119bd7ff4a3818 (patch)
tree43770727c043ac59a1ed2aa00d0a224d41a316ce /scene/2d/physics_body_2d.cpp
parentae66a4b301495911f8b4e68e20be282f00402e29 (diff)
parentccaebcd5e04aba9c7e3c9d819e4d10a40dd9679c (diff)
Merge pull request #71354 from clayjohn/GLES3-glsl-crash
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
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