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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-04-28 21:39:05 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-28 21:39:05 +0200 |
commit | 088cf37bf2aaded4560b549bcd3d6624bbe3e3c2 (patch) | |
tree | 9d9ff2ea528048a8532a87093aaa358a9ad82f09 /scene/2d/physics_body_2d.cpp | |
parent | e445be694401c9c75b587f5113280ce36cf1666b (diff) | |
parent | 9353a2bbd161f99de5e6de6365b288bf19f910b6 (diff) |
Merge pull request #37314 from nekomatata/bullet-fix-damping
Better damping implementation for Bullet rigid bodies
Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
0 files changed, 0 insertions, 0 deletions