summaryrefslogtreecommitdiff
path: root/scene/2d/path_2d.cpp
diff options
context:
space:
mode:
authorMicky <micheledevita2@gmail.com>2022-08-13 23:21:24 +0200
committerMicky <micheledevita2@gmail.com>2022-08-29 14:59:47 +0200
commite31bb5ffeb279f704cff1963c2650df7ad3ecdd6 (patch)
treed116cb0fea6dae856d338b63ab310024b5fc479a /scene/2d/path_2d.cpp
parente60086f98b07365d6174677df84c9a22bfb56d15 (diff)
Rename `CanvasItem.update()` to `queue_redraw()`
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
Diffstat (limited to 'scene/2d/path_2d.cpp')
-rw-r--r--scene/2d/path_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index bbc326a4b4..b883d14a41 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -131,7 +131,7 @@ void Path2D::_curve_changed() {
return;
}
- update();
+ queue_redraw();
}
void Path2D::set_curve(const Ref<Curve2D> &p_curve) {