From e31bb5ffeb279f704cff1963c2650df7ad3ecdd6 Mon Sep 17 00:00:00 2001 From: Micky Date: Sat, 13 Aug 2022 23:21:24 +0200 Subject: Rename `CanvasItem.update()` to `queue_redraw()` Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`. --- scene/2d/path_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/2d/path_2d.cpp') diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index bbc326a4b4..b883d14a41 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -131,7 +131,7 @@ void Path2D::_curve_changed() { return; } - update(); + queue_redraw(); } void Path2D::set_curve(const Ref &p_curve) { -- cgit v1.2.3