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author | Anton Yabchinskiy <arn@bestmx.ru> | 2015-02-17 15:57:24 +0300 |
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committer | Anton Yabchinskiy <arn@bestmx.ru> | 2015-02-17 15:57:24 +0300 |
commit | e024ff89b224f803fe335efa95d3e99bffc3423f (patch) | |
tree | 84ca5323c97ef24cfcae202447ac6967783e9248 /scene/2d/node_2d.h | |
parent | 6f93e6812edaf6c8c79c28dadbe5f1c4a8ced93e (diff) | |
parent | 2bea642583efeb68886e71950384f297f2d7ee12 (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene/2d/node_2d.h')
-rw-r--r-- | scene/2d/node_2d.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 61b8c829d6..7b059008c2 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -93,6 +93,9 @@ public: void set_z_as_relative(bool p_enabled); bool is_z_relative() const; + Matrix32 get_relative_transform(const Node *p_parent) const; + + Matrix32 get_transform() const; Node2D(); |