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authorAnton Yabchinskiy <arn@bestmx.ru>2015-02-17 15:57:24 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-02-17 15:57:24 +0300
commite024ff89b224f803fe335efa95d3e99bffc3423f (patch)
tree84ca5323c97ef24cfcae202447ac6967783e9248 /scene/2d/node_2d.h
parent6f93e6812edaf6c8c79c28dadbe5f1c4a8ced93e (diff)
parent2bea642583efeb68886e71950384f297f2d7ee12 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene/2d/node_2d.h')
-rw-r--r--scene/2d/node_2d.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 61b8c829d6..7b059008c2 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -93,6 +93,9 @@ public:
void set_z_as_relative(bool p_enabled);
bool is_z_relative() const;
+ Matrix32 get_relative_transform(const Node *p_parent) const;
+
+
Matrix32 get_transform() const;
Node2D();