From c5f509f238576dba39ffcce74ab2066f24e67b58 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 14 Feb 2015 12:09:52 -0300 Subject: New Navigation & Pathfinding support for 2D -Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent) --- scene/2d/node_2d.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'scene/2d/node_2d.h') diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 61b8c829d6..7b059008c2 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -93,6 +93,9 @@ public: void set_z_as_relative(bool p_enabled); bool is_z_relative() const; + Matrix32 get_relative_transform(const Node *p_parent) const; + + Matrix32 get_transform() const; Node2D(); -- cgit v1.2.3