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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-04-12 09:40:55 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-12 09:40:55 +0200 |
commit | cee5414698b14be3ce837b4c9de3a3d500d28611 (patch) | |
tree | c6ef3961655e03dc601ac826f28206844876e1cb /scene/2d/light_2d.cpp | |
parent | 184abce1928e694bc884537cf0d5ef42333ba10d (diff) | |
parent | 2a8c59c171e609d739dcc59d15e3e205dbf47cde (diff) |
Merge pull request #43180 from nathanfranke/node-configuration-array
Use Array for node configuration warnings
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r-- | scene/2d/light_2d.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 99e35cad1d..8fb765f16b 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -373,7 +373,7 @@ void PointLight2D::set_texture(const Ref<Texture2D> &p_texture) { RS::get_singleton()->canvas_light_set_texture(_get_light(), RID()); } - update_configuration_warning(); + update_configuration_warnings(); } Ref<Texture2D> PointLight2D::get_texture() const { @@ -390,17 +390,14 @@ Vector2 PointLight2D::get_texture_offset() const { return texture_offset; } -String PointLight2D::get_configuration_warning() const { - String warning = Node2D::get_configuration_warning(); +TypedArray<String> PointLight2D::get_configuration_warnings() const { + TypedArray<String> warnings = Node::get_configuration_warnings(); if (!texture.is_valid()) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("A texture with the shape of the light must be supplied to the \"Texture\" property."); + warnings.push_back(TTR("A texture with the shape of the light must be supplied to the \"Texture\" property.")); } - return warning; + return warnings; } void PointLight2D::set_texture_scale(real_t p_scale) { |