From 2a8c59c171e609d739dcc59d15e3e205dbf47cde Mon Sep 17 00:00:00 2001 From: Nathan Franke Date: Thu, 29 Oct 2020 05:01:28 -0500 Subject: Use Array for node configuration warnings Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation. --- scene/2d/light_2d.cpp | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'scene/2d/light_2d.cpp') diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 99e35cad1d..8fb765f16b 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -373,7 +373,7 @@ void PointLight2D::set_texture(const Ref &p_texture) { RS::get_singleton()->canvas_light_set_texture(_get_light(), RID()); } - update_configuration_warning(); + update_configuration_warnings(); } Ref PointLight2D::get_texture() const { @@ -390,17 +390,14 @@ Vector2 PointLight2D::get_texture_offset() const { return texture_offset; } -String PointLight2D::get_configuration_warning() const { - String warning = Node2D::get_configuration_warning(); +TypedArray PointLight2D::get_configuration_warnings() const { + TypedArray warnings = Node::get_configuration_warnings(); if (!texture.is_valid()) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("A texture with the shape of the light must be supplied to the \"Texture\" property."); + warnings.push_back(TTR("A texture with the shape of the light must be supplied to the \"Texture\" property.")); } - return warning; + return warnings; } void PointLight2D::set_texture_scale(real_t p_scale) { -- cgit v1.2.3