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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-15 10:28:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-15 10:28:44 +0100 |
commit | 5f78f24b081b123f480e00fd0cb1dad590ecd964 (patch) | |
tree | 47ab1c946a13557c98f162be0a759efef23b7b9d /scene/2d/gpu_particles_2d.cpp | |
parent | 1e9a61cd404c9fbaf55d465268ca665c7acb4828 (diff) | |
parent | 9ce57050a5d12776deedd44fcb82dd5841a56686 (diff) |
Merge pull request #68426 from clayjohn/GLES3-particles
Add GPUParticles to the OpenGL3 renderer.
Diffstat (limited to 'scene/2d/gpu_particles_2d.cpp')
-rw-r--r-- | scene/2d/gpu_particles_2d.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index e18f2bd1a1..c8f5d7f5a6 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -299,10 +299,6 @@ bool GPUParticles2D::get_interpolate() const { PackedStringArray GPUParticles2D::get_configuration_warnings() const { PackedStringArray warnings = Node2D::get_configuration_warnings(); - if (RenderingServer::get_singleton()->is_low_end()) { - warnings.push_back(RTR("GPU-based particles are not supported by the OpenGL video driver.\nUse the CPUParticles2D node instead. You can use the \"Convert to CPUParticles2D\" option for this purpose.")); - } - if (process_material.is_null()) { warnings.push_back(RTR("A material to process the particles is not assigned, so no behavior is imprinted.")); } else { |