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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-20 21:07:32 +0200
committerGitHub <noreply@github.com>2021-04-20 21:07:32 +0200
commitb06116d62ff514a6b03247660ddcccff78ccd0e3 (patch)
treecc9b6936918727a2edb95d878f0d537b419b9755 /scene/2d/collision_object_2d.h
parentc395b9c4ac5f1c279a0e8ee471e7d26cd48a0adb (diff)
parent071871b787684d03fd924f69603107860c8bdb99 (diff)
Merge pull request #42770 from madmiraal/fix-26680
Move collision layer and mask into CollisionObject.
Diffstat (limited to 'scene/2d/collision_object_2d.h')
-rw-r--r--scene/2d/collision_object_2d.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 7a1fd23e72..bb1a9dfcf5 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -37,6 +37,9 @@
class CollisionObject2D : public Node2D {
GDCLASS(CollisionObject2D, Node2D);
+ uint32_t collision_layer = 1;
+ uint32_t collision_mask = 1;
+
bool area = false;
RID rid;
bool pickable = false;
@@ -76,6 +79,18 @@ protected:
void set_only_update_transform_changes(bool p_enable);
public:
+ void set_collision_layer(uint32_t p_layer);
+ uint32_t get_collision_layer() const;
+
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
+ void set_collision_layer_bit(int p_bit, bool p_value);
+ bool get_collision_layer_bit(int p_bit) const;
+
+ void set_collision_mask_bit(int p_bit, bool p_value);
+ bool get_collision_mask_bit(int p_bit) const;
+
uint32_t create_shape_owner(Object *p_owner);
void remove_shape_owner(uint32_t owner);
void get_shape_owners(List<uint32_t> *r_owners);