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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-01-24 12:24:53 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-01-24 12:24:53 +0200 |
commit | 1c774a608314f4915791c9d9e4ab5d9c5485813f (patch) | |
tree | 1cc2f2c71eb9710c4a9613c5ee8d0d8b6bf09e8c /scene/2d/collision_object_2d.h | |
parent | 4fa6edc888cfacd5346bf08afa14b5f5a9bd6d0c (diff) |
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
Diffstat (limited to 'scene/2d/collision_object_2d.h')
0 files changed, 0 insertions, 0 deletions