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authorjordi <creptthrust@gmail.com>2022-02-04 10:21:07 -0600
committerRĂ©mi Verschelde <remi@verschelde.fr>2022-02-06 13:24:57 +0100
commit635da44ef8d1875e2e8b8b7fbfbc574456e92226 (patch)
treea85c8dba2292ee997bb2b99a3bcc6e92042d095b /platform
parentfd0d2dcabf5b7418691b693cd01baecbb69fdeb9 (diff)
Snap refresh rate to hundreths place on X11
Diffstat (limited to 'platform')
-rw-r--r--platform/linuxbsd/display_server_x11.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 844b5616c4..c3b44f348c 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -33,6 +33,7 @@
#ifdef X11_ENABLED
#include "core/config/project_settings.h"
+#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
#include "core/string/ustring.h"
#include "detect_prime_x11.h"
@@ -1098,7 +1099,8 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
for (int mode = 0; mode < screen_info->nmode; mode++) {
XRRModeInfo m_info = screen_info->modes[mode];
if (m_info.id == current_mode) {
- return (float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal);
+ // Snap to nearest 0.01 to stay consistent with other platforms.
+ return Math::snapped((float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal), 0.01);
}
}
}