From 635da44ef8d1875e2e8b8b7fbfbc574456e92226 Mon Sep 17 00:00:00 2001 From: jordi Date: Fri, 4 Feb 2022 10:21:07 -0600 Subject: Snap refresh rate to hundreths place on X11 --- platform/linuxbsd/display_server_x11.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'platform') diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 844b5616c4..c3b44f348c 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -33,6 +33,7 @@ #ifdef X11_ENABLED #include "core/config/project_settings.h" +#include "core/math/math_funcs.h" #include "core/string/print_string.h" #include "core/string/ustring.h" #include "detect_prime_x11.h" @@ -1098,7 +1099,8 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const { for (int mode = 0; mode < screen_info->nmode; mode++) { XRRModeInfo m_info = screen_info->modes[mode]; if (m_info.id == current_mode) { - return (float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal); + // Snap to nearest 0.01 to stay consistent with other platforms. + return Math::snapped((float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal), 0.01); } } } -- cgit v1.2.3