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authorMarcus Brummer <mbrlabs7@gmail.com>2021-03-16 21:08:55 +0100
committerMarcus Brummer <mbrlabs7@gmail.com>2021-03-17 14:05:05 +0100
commitfda2743fef8fbcf0ba5fb4ac93a613ad61735fff (patch)
tree2f44bc567f7ebf2b46474610df0b5bd47d983638 /platform/uwp
parentfbba496db5bf904d54993145f5bb52a1709f7364 (diff)
Converted sensor acceleration units to m/s^2 on iOS and UWP
This is beacuse on Android these values are already in m/s^2 while on iOS and UWP they are in g. This just makes the behaviour consistent on all platforms.
Diffstat (limited to 'platform/uwp')
-rw-r--r--platform/uwp/os_uwp.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index fa97948395..33992069f9 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -62,6 +62,8 @@ using namespace Windows::Devices::Sensors;
using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
+static const float earth_gravity = 9.80665;
+
int OS_UWP::get_video_driver_count() const {
return 2;
}
@@ -372,9 +374,9 @@ void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sende
AccelerometerReading ^ reading = args->Reading;
os->input->set_accelerometer(Vector3(
- reading->AccelerationX,
- reading->AccelerationY,
- reading->AccelerationZ));
+ reading->AccelerationX * earth_gravity,
+ reading->AccelerationY * earth_gravity,
+ reading->AccelerationZ * earth_gravity));
}
void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {