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authorRuslan Mustakov <r.mustakov@gmail.com>2017-10-02 22:01:43 +0700
committerRuslan Mustakov <ruslan.mustakov@xored.com>2017-11-21 01:16:49 +0700
commit8f0f327f0207cbde27bbfba3ac106b9457d7201b (patch)
tree873fcacabc6feaee5dad537f654a3df2c4d3f50e /platform/javascript
parent82ad05a20ef4420122b18eadf3835c4a8a49ba19 (diff)
Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
Diffstat (limited to 'platform/javascript')
-rw-r--r--platform/javascript/export/export.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 943f6d8f35..05b0fb3fbc 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -155,6 +155,7 @@ String EditorExportPlatformJavaScript::get_binary_extension() const {
}
Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String custom_debug = p_preset->get("custom_template/debug");
String custom_release = p_preset->get("custom_template/release");