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authorRanoller <davarrcal@hotmail.com>2019-06-05 23:23:36 +0200
committerRanoller <davarrcal@hotmail.com>2019-06-05 23:23:36 +0200
commitf26e9daab53da723a8fb0306b72781c492a5c83c (patch)
treeae7166dc09711875062c7d246030e9e089e5d810 /platform/iphone/gl_view.mm
parent197b65f32ac811f79bc5599fbfe8cf83914b6873 (diff)
Make tilemap texture origin point top-left.
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
Diffstat (limited to 'platform/iphone/gl_view.mm')
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