diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-09-02 23:13:40 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-09-02 23:13:40 -0300 |
commit | 1a2cb755e2d8b9d59178f36702f6dff7235b9088 (patch) | |
tree | 4a88f47c8b984522e36ac973accb34bdcb00363b /platform/android/java/src | |
parent | 89fa70706f9166765c3ac3f799225a467800f065 (diff) |
3D Physics and Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=
-New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too.
-A lot of fixes to the 3D physics engine
-Added KinematicBody with demo
-Fixed the space query API for 2D (demo will come soon). 3D is WIP.
-Fixed long-standing bug with body_enter/body_exit for Area and Area2D
-Performance variables now includes physics (active bodies, collision pairs and islands)
-Ability to see what's inside of instanced scenes!
-Fixed Blend Shapes (no bs+skeleton yet)
-Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
Diffstat (limited to 'platform/android/java/src')
-rw-r--r-- | platform/android/java/src/com/android/godot/GodotPaymentV3.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/platform/android/java/src/com/android/godot/GodotPaymentV3.java b/platform/android/java/src/com/android/godot/GodotPaymentV3.java index a459f8e15c..0fd102ac55 100644 --- a/platform/android/java/src/com/android/godot/GodotPaymentV3.java +++ b/platform/android/java/src/com/android/godot/GodotPaymentV3.java @@ -64,15 +64,15 @@ public class GodotPaymentV3 extends Godot.SingletonBase { public void callbackSuccess(String ticket, String signature){ - Log.d(this.getClass().getName(), "PRE-Send callback to purchase success"); +// Log.d(this.getClass().getName(), "PRE-Send callback to purchase success"); GodotLib.callobject(purchaseCallbackId, "purchase_success", new Object[]{ticket, signature}); - Log.d(this.getClass().getName(), "POST-Send callback to purchase success"); +// Log.d(this.getClass().getName(), "POST-Send callback to purchase success"); } public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku){ - Log.d(this.getClass().getName(), "PRE-Send callback to consume success"); +// Log.d(this.getClass().getName(), "PRE-Send callback to consume success"); GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[]{ticket, signature, sku}); - Log.d(this.getClass().getName(), "POST-Send callback to consume success"); +// Log.d(this.getClass().getName(), "POST-Send callback to consume success"); } public void callbackSuccessNoUnconsumedPurchases(){ |