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authorBastiaan Olij <mux213@gmail.com>2021-03-09 21:19:57 +1100
committerBastiaan Olij <mux213@gmail.com>2021-03-18 10:41:54 +1100
commitb3a43430aa1e6ac33025d86cde777e79be30ef99 (patch)
tree1ab09772917af5a5bed3fc0c070161136da64263 /platform/android/java/lib/src/org
parent888051889ed0b63a6b88d3a7e0c2bfbbacde7b4b (diff)
Fixes on android:
- creating Vulkan context instead of OpenGL - checking for validity of ENV in wrapper classes - fix for access to JavaVM from threads
Diffstat (limited to 'platform/android/java/lib/src/org')
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index c601864880..0c16214c8a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -268,7 +268,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
GodotLib.setup(command_line);
- final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
+ final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
if (videoDriver.equals("Vulkan")) {
mRenderView = new GodotVulkanRenderView(activity, this);
} else {