From b3a43430aa1e6ac33025d86cde777e79be30ef99 Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Tue, 9 Mar 2021 21:19:57 +1100 Subject: Fixes on android: - creating Vulkan context instead of OpenGL - checking for validity of ENV in wrapper classes - fix for access to JavaVM from threads --- platform/android/java/lib/src/org/godotengine/godot/Godot.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/android/java/lib/src/org') diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index c601864880..0c16214c8a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -268,7 +268,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC GodotLib.setup(command_line); - final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name"); + final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name"); if (videoDriver.equals("Vulkan")) { mRenderView = new GodotVulkanRenderView(activity, this); } else { -- cgit v1.2.3