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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-11-15 11:02:01 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-11-15 11:02:01 +0100 |
commit | cab870e9d3276a6bfae8555d0db28de92f839444 (patch) | |
tree | 5b983743ef2bd71c9445b363ca8be97eab298c7d /platform/android/export | |
parent | eb98fd94421b124a5848d7ee6c7ead4337222c6c (diff) |
Drop pointless Android depth buffer setting
Diffstat (limited to 'platform/android/export')
-rw-r--r-- | platform/android/export/export_plugin.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 4c45be5210..18e9e20948 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -1667,7 +1667,6 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/depth_buffer_bits", PROPERTY_HINT_ENUM, "16 bits,24 bits [default],32 bits"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); @@ -2209,12 +2208,6 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP command_line_strings.push_back("--xr_mode_regular"); } - int depth_buffer_bits_index = p_preset->get("graphics/depth_buffer_bits"); - if (depth_buffer_bits_index >= 0 && depth_buffer_bits_index <= 2) { - int depth_buffer_bits = 16 + depth_buffer_bits_index * 8; - command_line_strings.push_back(vformat("--use_depth=%d", depth_buffer_bits)); - } - bool immersive = p_preset->get("screen/immersive_mode"); if (immersive) { command_line_strings.push_back("--use_immersive"); |