From cab870e9d3276a6bfae8555d0db28de92f839444 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Mon, 15 Nov 2021 11:02:01 +0100 Subject: Drop pointless Android depth buffer setting --- platform/android/export/export_plugin.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'platform/android/export') diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 4c45be5210..18e9e20948 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -1667,7 +1667,6 @@ void EditorExportPlatformAndroid::get_export_options(List *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/depth_buffer_bits", PROPERTY_HINT_ENUM, "16 bits,24 bits [default],32 bits"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); @@ -2209,12 +2208,6 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Refget("graphics/depth_buffer_bits"); - if (depth_buffer_bits_index >= 0 && depth_buffer_bits_index <= 2) { - int depth_buffer_bits = 16 + depth_buffer_bits_index * 8; - command_line_strings.push_back(vformat("--use_depth=%d", depth_buffer_bits)); - } - bool immersive = p_preset->get("screen/immersive_mode"); if (immersive) { command_line_strings.push_back("--use_immersive"); -- cgit v1.2.3