diff options
author | luz.paz <luzpaz@users.noreply.github.com> | 2018-09-12 21:38:39 -0400 |
---|---|---|
committer | luz.paz <luzpaz@users.noreply.github.com> | 2018-09-12 21:39:17 -0400 |
commit | 08bde5b2dea65ef3f80af5de4f4caf0e76982b64 (patch) | |
tree | f4b5e8b60aa121d9ced1274b43a6ffac240f6790 /modules/websocket/doc_classes | |
parent | 0d04fb76e1d4543d04d6e41244c06f35bfecb07c (diff) |
Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
Diffstat (limited to 'modules/websocket/doc_classes')
-rw-r--r-- | modules/websocket/doc_classes/WebSocketClient.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index 2e11e1a44c..9241492623 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -25,7 +25,7 @@ </argument> <description> Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. - If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connnections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true. </description> </method> <method name="disconnect_from_host"> |