From 08bde5b2dea65ef3f80af5de4f4caf0e76982b64 Mon Sep 17 00:00:00 2001 From: "luz.paz" Date: Wed, 12 Sep 2018 21:38:39 -0400 Subject: Misc. typos Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"` --- modules/websocket/doc_classes/WebSocketClient.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/websocket/doc_classes') diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index 2e11e1a44c..9241492623 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -25,7 +25,7 @@ Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. - If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connnections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true. -- cgit v1.2.3