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authorRémi Verschelde <rverschelde@gmail.com>2022-04-04 15:06:57 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-04-04 19:49:50 +0200
commitf8ab79e68af20e18e1d868b64d6dfd0c429bc554 (patch)
treea9d2df2e2df939c189135b1c36a01e06b37b80b2 /modules/raycast
parent53317bbe146dd19a919685df8d846c55568daba1 (diff)
Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
Diffstat (limited to 'modules/raycast')
-rw-r--r--modules/raycast/raycast_occlusion_cull.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index a22e52dd17..8453c5341d 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -115,7 +115,7 @@ private:
struct Scenario {
struct RaycastThreadData {
- CameraRayTile *rays;
+ CameraRayTile *rays = nullptr;
const uint32_t *masks;
};
@@ -124,7 +124,7 @@ private:
uint32_t vertex_count;
Transform3D xform;
const Vector3 *read;
- Vector3 *write;
+ Vector3 *write = nullptr;
};
Thread *commit_thread = nullptr;