From f8ab79e68af20e18e1d868b64d6dfd0c429bc554 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 4 Apr 2022 15:06:57 +0200 Subject: Zero initialize all pointer class and struct members This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. --- modules/raycast/raycast_occlusion_cull.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules/raycast') diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h index a22e52dd17..8453c5341d 100644 --- a/modules/raycast/raycast_occlusion_cull.h +++ b/modules/raycast/raycast_occlusion_cull.h @@ -115,7 +115,7 @@ private: struct Scenario { struct RaycastThreadData { - CameraRayTile *rays; + CameraRayTile *rays = nullptr; const uint32_t *masks; }; @@ -124,7 +124,7 @@ private: uint32_t vertex_count; Transform3D xform; const Vector3 *read; - Vector3 *write; + Vector3 *write = nullptr; }; Thread *commit_thread = nullptr; -- cgit v1.2.3