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author | Juan Linietsky <reduzio@gmail.com> | 2019-12-16 13:00:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2019-12-16 13:00:30 -0300 |
commit | 21dec856f2a7482fc69e18ffc60f64e90e10fcc5 (patch) | |
tree | 96b68ebeded4ee9f9a3a9ad400a28a0daf2a2feb /modules/mono/godotsharp_dirs.cpp | |
parent | 817165b96cd04adb29e4eef797f9dcc6dd9d022f (diff) |
Use an internal skin unless one is supplied by user, fixes #32766
Even though this fixes the issue, the broken Skin resource in the inherited scene mesh will remain, it needs to be erased manually.
Diffstat (limited to 'modules/mono/godotsharp_dirs.cpp')
0 files changed, 0 insertions, 0 deletions