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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-09-26 07:29:25 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-26 07:29:25 +0200 |
commit | 0a10e07124f949099dff479fe5e17b68316e668c (patch) | |
tree | 5aca269638e8dd323df44ceeefed30dbdbeb047e /modules/mono/godotsharp_dirs.cpp | |
parent | dcf0a60a52124b06b161cdaba7bce845b1f43f90 (diff) | |
parent | 5ff4e0516b01f4bd1d5ffd80e35f8e9a623bca72 (diff) |
Merge pull request #32352 from neikeq/issue-32237
Mono: Don't use project settings for debugger agent on exported games
Diffstat (limited to 'modules/mono/godotsharp_dirs.cpp')
0 files changed, 0 insertions, 0 deletions