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authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2019-04-06 14:44:59 +0200
committerGitHub <noreply@github.com>2019-04-06 14:44:59 +0200
commit74719b8748d338c143a62b3659693af0d82b784c (patch)
tree2398622abe9a2cb31b9663183f2113680f37a7da /modules/mono/glue/collections_glue.h
parent2db0613fb0d4586436cf17b3afa2cf5b64bc96b5 (diff)
parent480d4c6fbabc65a0822cd3954e488bf64d04b45c (diff)
Merge pull request #26662 from neikeq/csharp-collection-changes
C#: Collections breaking changes and improvements
Diffstat (limited to 'modules/mono/glue/collections_glue.h')
-rw-r--r--modules/mono/glue/collections_glue.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h
index 85a2e243a2..69768500d8 100644
--- a/modules/mono/glue/collections_glue.h
+++ b/modules/mono/glue/collections_glue.h
@@ -51,7 +51,7 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value);
int godot_icall_Array_Count(Array *ptr);
-void godot_icall_Array_Add(Array *ptr, MonoObject *item);
+int godot_icall_Array_Add(Array *ptr, MonoObject *item);
void godot_icall_Array_Clear(Array *ptr);