From 92b02cb027a5f87b7ebe069ed1ba7648b6db19bd Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry <ignalfonsore@gmail.com> Date: Mon, 4 Mar 2019 21:31:04 +0100 Subject: C#: Some important Array and Dictionary interface changes Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>. --- modules/mono/glue/collections_glue.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/mono/glue/collections_glue.h') diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h index 85a2e243a2..69768500d8 100644 --- a/modules/mono/glue/collections_glue.h +++ b/modules/mono/glue/collections_glue.h @@ -51,7 +51,7 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value); int godot_icall_Array_Count(Array *ptr); -void godot_icall_Array_Add(Array *ptr, MonoObject *item); +int godot_icall_Array_Add(Array *ptr, MonoObject *item); void godot_icall_Array_Clear(Array *ptr); -- cgit v1.2.3