diff options
author | Grzegorz Puławski <31245410+pulawskig@users.noreply.github.com> | 2021-06-23 16:07:23 +0200 |
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committer | Grzegorz Puławski <31245410+pulawskig@users.noreply.github.com> | 2021-06-23 16:07:23 +0200 |
commit | fa82727f5bc0f43d4ea8c5bb07076eccd13e6d4e (patch) | |
tree | ba1214af663f19325283a7741a68882231b65236 /modules/mono/editor | |
parent | e55be041d80b6d3c5087e5a3b73ca1ebb03bdea8 (diff) |
Fixing mono build after instance() -> instanciate() name change
Diffstat (limited to 'modules/mono/editor')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs index 21fe2706b2..451ce39f5c 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs @@ -114,12 +114,12 @@ namespace GodotTools.Ides if (Utils.OS.IsMacOS && editorId == ExternalEditorId.VisualStudioForMac) { vsForMacInstance = (vsForMacInstance?.IsDisposed ?? true ? null : vsForMacInstance) ?? - new MonoDevelop.Instantiate(solutionPath, MonoDevelop.EditorId.VisualStudioForMac); + new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac); return vsForMacInstance; } monoDevelInstance = (monoDevelInstance?.IsDisposed ?? true ? null : monoDevelInstance) ?? - new MonoDevelop.Instantiate(solutionPath, MonoDevelop.EditorId.MonoDevelop); + new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.MonoDevelop); return monoDevelInstance; } |