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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-03 18:01:37 +0200
committerGitHub <noreply@github.com>2019-10-03 18:01:37 +0200
commitd86c9ef2e691ced51175136b42a9cce2a8c54227 (patch)
tree96034e3fa3ee3d6556a39d18054d22a21402e1f8 /modules/mono/editor
parent409ec8bd1e92135e57cfe28cc75ec0bc6c062ca8 (diff)
parentf3f2fdfbab85819b44a9024ce4336f0249064c3b (diff)
Merge pull request #32519 from akien-mga/mono-fix-msbuild-vs
Mono: Fix detection of MsBuild from Visual Studio
Diffstat (limited to 'modules/mono/editor')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index 4c1e47ecad..eb2c2dd77c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -34,7 +34,7 @@ namespace GodotTools.Build
if (_msbuildToolsPath.Empty())
{
- throw new FileNotFoundException($"Cannot find executable for '{BuildManager.PropNameMsbuildVs}'. Tried with path: {_msbuildToolsPath}");
+ throw new FileNotFoundException($"Cannot find executable for '{BuildManager.PropNameMsbuildVs}'.");
}
}
@@ -142,7 +142,7 @@ namespace GodotTools.Build
int exitCode = Godot.OS.Execute(vsWherePath, vsWhereArgs,
blocking: true, output: (Godot.Collections.Array) outputArray);
- if (exitCode == 0)
+ if (exitCode != 0)
return string.Empty;
if (outputArray.Count == 0)