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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-02-10 18:37:39 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-02-10 18:37:42 +0100 |
commit | 7f596270f35d3d89847eca40ea25b1cc8da1fd96 (patch) | |
tree | fdc347cd0a0fa3544184df6734497dcf4c0ee9c1 /modules/mono/editor | |
parent | 24a2ae7f3c73903999f8af5fabe9255cf0321e45 (diff) |
Fix exporting assemblies from wrong output path
This is the whole reason 'fill_search_dirs' was added for, yet somehow I forgot to pass the config parameter.
Diffstat (limited to 'modules/mono/editor')
-rw-r--r-- | modules/mono/editor/godotsharp_export.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 47341e3555..7e2487a6e7 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -124,7 +124,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug ERR_FAIL_COND(!load_success); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs); + GDMonoAssembly::fill_search_dirs(search_dirs, build_config); Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); ERR_FAIL_COND(depend_error != OK); } |