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authorIgnacio Etcheverry <neikeq@users.noreply.github.com>2019-01-21 01:32:07 +0100
committerGitHub <noreply@github.com>2019-01-21 01:32:07 +0100
commit0babbca67e80402611e219f13473203cbe22571b (patch)
treec826f04309b33bd0bf666eeb00f5e6d50ec52e1c /modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
parent09e4d7e9ebb3aa1f1d8b7adf96778a9568797518 (diff)
parent0ac5be8368e6d7d0fcb8708426b785471e4a3284 (diff)
Merge pull request #25177 from neikeq/nn
Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs')
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 16beacb45c..4137f5eaef 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -257,7 +257,7 @@ namespace GodotSharpTools.Build
if (null == Parameters)
throw new LoggerException("Log directory was not set.");
- string[] parameters = Parameters.Split(';');
+ string[] parameters = Parameters.Split(new[] { ';' });
string logDir = parameters[0];