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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-03-01 00:21:32 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-03-01 01:29:51 +0100 |
commit | 5f5bef1306cbcf6d764557099b69306128bfe5b9 (patch) | |
tree | 57efef2d91917cbbdb8a4b079cb6e821b7cc8296 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators | |
parent | 2f34a35722141aaee6c226c08fcd224ec3c1d04d (diff) |
Update CHANGELOG.md for 4.0 release
We couldn't hope to complete an in-depth curated changelog for such
a massive release, so we simply link to our in-depth release notes :)
Also adds back the 3.3, 3.4, and 3.5 curated changelogs. Those were
released from the 3.x branch so theoretically do not share a common
history with 4.0 (which started development after 3.2), but in practice
users will still perceive 4.0 as the natural upgrade to 3.5.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators')
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