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authorAaron Franke <arnfranke@yahoo.com>2022-12-10 15:05:13 -0600
committerAaron Franke <arnfranke@yahoo.com>2022-12-10 16:07:17 -0600
commit5c48dfac481661067c2e86fa7de99733b704b0bc (patch)
treee1bc7af8b6d30413df63b0acc9156d42aacee885 /modules/gltf/structures
parenta4131b61b10cb3a7fe0e1e76ed11dfebfa55e7e6 (diff)
Consistently use `p_` for parameters in GLTFDocument
Diffstat (limited to 'modules/gltf/structures')
-rw-r--r--modules/gltf/structures/gltf_camera.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/structures/gltf_camera.h b/modules/gltf/structures/gltf_camera.h
index 14b8efdde6..5e8a1da5f7 100644
--- a/modules/gltf/structures/gltf_camera.h
+++ b/modules/gltf/structures/gltf_camera.h
@@ -65,7 +65,7 @@ public:
real_t get_depth_near() const { return depth_near; }
void set_depth_near(real_t p_val) { depth_near = p_val; }
- static Ref<GLTFCamera> from_node(const Camera3D *p_light);
+ static Ref<GLTFCamera> from_node(const Camera3D *p_camera);
Camera3D *to_node() const;
static Ref<GLTFCamera> from_dictionary(const Dictionary p_dictionary);