diff options
author | fabriceci <fabricecipolla@gmail.com> | 2022-08-25 19:35:52 +0200 |
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committer | fabriceci <fabricecipolla@gmail.com> | 2022-08-26 12:26:25 +0200 |
commit | f8cc88fab3e62f39e6cc0d4ca91bfb760477cb9a (patch) | |
tree | 3a40af806ef5623d64dbd6fa7223c914551dd29a /modules/gdscript/editor | |
parent | dc4193b478dec409132bf50d90fdb4c6760a109a (diff) |
Restore RigidBody2/3D, SoftBody names in physics
Diffstat (limited to 'modules/gdscript/editor')
-rw-r--r-- | modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd | 2 | ||||
-rw-r--r-- | modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd b/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd index a379d915a9..b8fc8c75dc 100644 --- a/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd +++ b/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd @@ -6,7 +6,7 @@ extends _BASE_ const SPEED = 300.0 const JUMP_VELOCITY = -400.0 -# Get the gravity from the project settings to be synced with RigidDynamicBody nodes. +# Get the gravity from the project settings to be synced with RigidBody nodes. var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity") diff --git a/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd b/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd index 360b199e56..53bc606c9a 100644 --- a/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd +++ b/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd @@ -6,7 +6,7 @@ extends _BASE_ const SPEED = 5.0 const JUMP_VELOCITY = 4.5 -# Get the gravity from the project settings to be synced with RigidDynamicBody nodes. +# Get the gravity from the project settings to be synced with RigidBody nodes. var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity") |