diff options
author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2021-09-07 18:44:39 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-07 18:44:39 +0200 |
commit | acc776f7b6ca43a6dde59f7355f52a11b9ac72f5 (patch) | |
tree | 140eef1d91760a0348d430f94b6bd21c7c1fc40d /modules/gdnative/nativescript/godot_nativescript.cpp | |
parent | b284cb908ab5ca51099cc1e1b75689cacccfa229 (diff) | |
parent | bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (diff) |
Merge pull request #52442 from Faless/mp/4.x_rpc_manager
[Net] Move multiplayer classes to own subfolder. Split RPC from MultiplayerAPI.
Diffstat (limited to 'modules/gdnative/nativescript/godot_nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/godot_nativescript.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp index 70b14836bf..dadd1a9d10 100644 --- a/modules/gdnative/nativescript/godot_nativescript.cpp +++ b/modules/gdnative/nativescript/godot_nativescript.cpp @@ -127,9 +127,9 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha E->get().methods.insert(p_function_name, method); if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) { - MultiplayerAPI::RPCConfig nd; + Multiplayer::RPCConfig nd; nd.name = String(p_name); - nd.rpc_mode = MultiplayerAPI::RPCMode(p_attr.rpc_type); + nd.rpc_mode = Multiplayer::RPCMode(p_attr.rpc_type); E->get().rpc_methods.push_back(nd); } } |