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authorRémi Verschelde <rverschelde@gmail.com>2021-07-15 00:46:35 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-07-15 00:46:43 +0200
commit06568bbfdfbecb489d3263f6df1e7d298642cd61 (patch)
tree420fd4cf4a5b041f8af3b51b674dc0c3eab1bf6b /modules/fbx
parent499be1fb67bbadb11b54763cf6fe04ac1784877b (diff)
Misc cleanup of header includes
Was looking for misuse of module headers without checking that the module is actually enabled and got carried away...
Diffstat (limited to 'modules/fbx')
-rw-r--r--modules/fbx/data/fbx_material.cpp4
-rw-r--r--modules/fbx/data/import_state.h1
-rw-r--r--modules/fbx/editor_scene_importer_fbx.h1
3 files changed, 4 insertions, 2 deletions
diff --git a/modules/fbx/data/fbx_material.cpp b/modules/fbx/data/fbx_material.cpp
index cf5d70fa5b..fb6c67f7b9 100644
--- a/modules/fbx/data/fbx_material.cpp
+++ b/modules/fbx/data/fbx_material.cpp
@@ -29,6 +29,10 @@
/*************************************************************************/
#include "fbx_material.h"
+
+// FIXME: Shouldn't depend on core_bind.h! Use DirAccessRef like the rest of
+// the engine instead of _Directory.
+#include "core/core_bind.h"
#include "scene/resources/material.h"
#include "scene/resources/texture.h"
#include "tools/validation_tools.h"
diff --git a/modules/fbx/data/import_state.h b/modules/fbx/data/import_state.h
index 83bc43faff..9ba60eaacf 100644
--- a/modules/fbx/data/import_state.h
+++ b/modules/fbx/data/import_state.h
@@ -37,7 +37,6 @@
#include "pivot_transform.h"
-#include "core/core_bind.h"
#include "core/io/resource_importer.h"
#include "core/templates/vector.h"
#include "editor/import/resource_importer_scene.h"
diff --git a/modules/fbx/editor_scene_importer_fbx.h b/modules/fbx/editor_scene_importer_fbx.h
index 4bb2c9d21b..4a3b78480b 100644
--- a/modules/fbx/editor_scene_importer_fbx.h
+++ b/modules/fbx/editor_scene_importer_fbx.h
@@ -36,7 +36,6 @@
#include "data/import_state.h"
#include "tools/import_utils.h"
-#include "core/core_bind.h"
#include "core/io/resource_importer.h"
#include "core/string/ustring.h"
#include "core/templates/local_vector.h"