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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-04-04 00:25:03 +0200
committerGitHub <noreply@github.com>2017-04-04 00:25:03 +0200
commit46bc14e66fe90430f1d74cdab6cca6acb5b2a3f6 (patch)
tree6d761531804ce9bb8e78b297598e06bea57dbe7b /modules/dlscript/godot/godot_node_path.h
parent57badfd1df3a554b7f47793e73a887874e5ca2b1 (diff)
parentfd553087867187220d4f6b8217854dd8e9be2667 (diff)
Merge pull request #8246 from GodotNativeTools/dlscript-module
DLScript module
Diffstat (limited to 'modules/dlscript/godot/godot_node_path.h')
-rw-r--r--modules/dlscript/godot/godot_node_path.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/modules/dlscript/godot/godot_node_path.h b/modules/dlscript/godot/godot_node_path.h
new file mode 100644
index 0000000000..b322e55d83
--- /dev/null
+++ b/modules/dlscript/godot/godot_node_path.h
@@ -0,0 +1,38 @@
+#ifndef GODOT_DLSCRIPT_NODE_PATH_H
+#define GODOT_DLSCRIPT_NODE_PATH_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdint.h>
+
+#ifndef GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED
+typedef struct godot_node_path {
+ uint8_t _dont_touch_that[8];
+} godot_node_path;
+#endif
+
+#include "../godot.h"
+
+void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from);
+
+godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx);
+godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_np);
+
+godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_np);
+godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_np, const godot_int p_idx);
+godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_np);
+
+godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_np);
+godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_np);
+
+godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_np);
+
+void GDAPI godot_node_path_destroy(godot_node_path *p_np);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GODOT_DLSCRIPT_NODE_PATH_H