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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-11 16:01:38 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-12 08:06:42 -0700
commit989acbbe810920e303ae248432a735b1a7e9f7d5 (patch)
treec995d87215b46936a620a99e49c20e6004ba557a /modules/csg/doc_classes
parent7188cb60127c1f4e900f080adbc47a55645f1645 (diff)
Uniformize layer names, script methods and documentation
- Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask
Diffstat (limited to 'modules/csg/doc_classes')
-rw-r--r--modules/csg/doc_classes/CSGShape3D.xml24
1 files changed, 12 insertions, 12 deletions
diff --git a/modules/csg/doc_classes/CSGShape3D.xml b/modules/csg/doc_classes/CSGShape3D.xml
index f42ce8c379..446269f3f0 100644
--- a/modules/csg/doc_classes/CSGShape3D.xml
+++ b/modules/csg/doc_classes/CSGShape3D.xml
@@ -9,18 +9,18 @@
<tutorials>
</tutorials>
<methods>
- <method name="get_collision_layer_bit" qualifiers="const">
+ <method name="get_collision_layer_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the collision mask.
+ Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="get_collision_mask_bit" qualifiers="const">
+ <method name="get_collision_mask_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the collision mask.
+ Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="get_meshes" qualifiers="const">
@@ -35,20 +35,20 @@
Returns [code]true[/code] if this is a root shape and is thus the object that is rendered.
</description>
</method>
- <method name="set_collision_layer_bit">
+ <method name="set_collision_layer_value">
<return type="void" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<description>
- Sets individual bits on the layer mask. Use this if you only need to change one layer's value.
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="set_collision_mask_bit">
+ <method name="set_collision_mask_value">
<return type="void" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<description>
- Sets individual bits on the collision mask. Use this if you only need to change one layer's value.
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
</methods>