From 989acbbe810920e303ae248432a735b1a7e9f7d5 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Wed, 11 Aug 2021 16:01:38 -0700 Subject: Uniformize layer names, script methods and documentation - Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask --- modules/csg/doc_classes/CSGShape3D.xml | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'modules/csg/doc_classes') diff --git a/modules/csg/doc_classes/CSGShape3D.xml b/modules/csg/doc_classes/CSGShape3D.xml index f42ce8c379..446269f3f0 100644 --- a/modules/csg/doc_classes/CSGShape3D.xml +++ b/modules/csg/doc_classes/CSGShape3D.xml @@ -9,18 +9,18 @@ - + - + - Returns an individual bit on the collision mask. + Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32. - + - + - Returns an individual bit on the collision mask. + Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32. @@ -35,20 +35,20 @@ Returns [code]true[/code] if this is a root shape and is thus the object that is rendered. - + - + - Sets individual bits on the layer mask. Use this if you only need to change one layer's value. + Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32. - + - + - Sets individual bits on the collision mask. Use this if you only need to change one layer's value. + Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. -- cgit v1.2.3