diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-03-22 17:27:32 +0100 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-06-19 09:59:38 +0200 |
commit | fdb89a3f9a7dc1dbce33e367eb9d3d577586f70b (patch) | |
tree | 2b6a3308c5e02b4701b7b09ef6a2fb077815e499 /misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj | |
parent | 9562fb900e1d52f261d443f66667d7d0fdf18932 (diff) |
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
"Bundle Identifier" is more well-understood among macOS and iOS
developers and is less ambiguous.
This is a slight breaking change as export presets will need to be
updated to account for this change.
See https://github.com/godotengine/godot-docs/pull/3295.
Diffstat (limited to 'misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj')
-rw-r--r-- | misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index 4b2870b67a..d21e78ccea 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -433,7 +433,7 @@ "$(inherited)", "$(PROJECT_DIR)", ); - PRODUCT_BUNDLE_IDENTIFIER = $identifier; + PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE = "$provisioning_profile_uuid_debug"; TARGETED_DEVICE_FAMILY = "1,2"; @@ -459,7 +459,7 @@ "$(inherited)", "$(PROJECT_DIR)", ); - PRODUCT_BUNDLE_IDENTIFIER = $identifier; + PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE = "$provisioning_profile_uuid_release"; TARGETED_DEVICE_FAMILY = "1,2"; |