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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-08 19:52:48 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-08 19:52:48 +0200 |
commit | 8f4ac7bc4a72ea76e27c7afea28760e041569465 (patch) | |
tree | e1c6b8d26101eb12d5764cd923bb6d1406f57a3e /main | |
parent | 5793988b8da27e459a36482f9658a936d3e26286 (diff) |
Tweak the physics FPS property hint to only allow reasonable values
Physics FPS above 1000 cause the whole project to slow down
and are not very practical in the first place (since no CPU currently
available can keep up).
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/main/main.cpp b/main/main.cpp index d67761db55..873a6a738c 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1333,13 +1333,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF_BASIC("physics/common/physics_fps", 60)); ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_fps", PropertyInfo(Variant::INT, "physics/common/physics_fps", - PROPERTY_HINT_RANGE, "1,120,1,or_greater")); + PROPERTY_HINT_RANGE, "1,1000,1")); Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", - PROPERTY_HINT_RANGE, "0,120,1,or_greater")); + PROPERTY_HINT_RANGE, "0,1000,1")); GLOBAL_DEF("debug/settings/stdout/print_fps", false); GLOBAL_DEF("debug/settings/stdout/verbose_stdout", false); |