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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-16 10:45:42 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-16 10:49:03 +0100 |
commit | 2aa832f415a0132f66d58e54fb1386420cbb0c7f (patch) | |
tree | 2ecb16ed3210621f1dc899df3d0e67e8405d9bfa /editor/translations/de.po | |
parent | 47eb28a919ee2ba88f0bd904b25e8b73459693a8 (diff) |
i18n: Sync translations with Weblate
(cherry picked from commit 0e36b11f9d05bacd5036acc48bf654cbcd5b7628)
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r-- | editor/translations/de.po | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po index 14d9926ecb..1520c3aa2a 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -53,8 +53,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-03-08 22:32+0000\n" -"Last-Translator: PagDev <pag.develop@gmail.com>\n" +"PO-Revision-Date: 2020-03-14 15:05+0000\n" +"Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -6029,9 +6029,8 @@ msgstr "" "Dies ist die präziseste (aber langsamste) Methode für Kollisionsberechnungen." #: editor/plugins/mesh_instance_editor_plugin.cpp -#, fuzzy msgid "Create Single Convex Collision Sibling" -msgstr "Ein einzelnes konvexes Kollisionsunterelement erzeugen" +msgstr "Ein einzelnes konvexes Kollisionsnachbarelement erzeugen" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "" @@ -12483,7 +12482,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "ConcavePolygonShape doesn't support RigidBody in another mode than static." -msgstr "" +msgstr "ConcavePolygonShape unterstützt RigidBody nur im Modus Statisch." #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." |