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authorDanil Alexeev <danil@alexeev.xyz>2023-01-28 20:06:50 +0300
committerDanil Alexeev <danil@alexeev.xyz>2023-01-30 21:14:10 +0300
commitca7209aaef4df30246ac748c3409b8c1e0022e5e (patch)
tree48ec186f56aeb6570bcea5475fc5ab46b8d0eee6 /editor/plugins
parent551f5191e5dbc1d1a43f99b13d5dbbf7f598dc58 (diff)
Few improvements for SpriteFrames Editor
Diffstat (limited to 'editor/plugins')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp57
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h8
2 files changed, 37 insertions, 28 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index a7b32ce0c3..9df2f0a9d1 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -425,6 +425,7 @@ void SpriteFramesEditor::_notification(int p_what) {
_update_stop_icon();
autoplay->set_icon(get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons")));
+ anim_loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons")));
play->set_icon(get_theme_icon(SNAME("PlayStart"), SNAME("EditorIcons")));
play_from->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
play_bw->set_icon(get_theme_icon(SNAME("PlayStartBackwards"), SNAME("EditorIcons")));
@@ -1114,18 +1115,19 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
}
for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
- String name;
+ String name = itos(i);
Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, i);
float duration = frames->get_frame_duration(edited_anim, i);
- String duration_string;
- if (duration != 1.0f) {
- duration_string = String::utf8(" [ ×") + String::num_real(frames->get_frame_duration(edited_anim, i)) + " ]";
- }
if (texture.is_null()) {
- name = itos(i) + ": " + TTR("(empty)") + duration_string;
- } else {
- name = itos(i) + ": " + texture->get_name() + duration_string;
+ texture = empty_icon;
+ name += ": " + TTR("(empty)");
+ } else if (!texture->get_name().is_empty()) {
+ name += ": " + texture->get_name();
+ }
+
+ if (duration != 1.0f) {
+ name += String::utf8(" [× ") + String::num(duration, 2) + "]";
}
frame_list->add_item(name, texture);
@@ -1521,9 +1523,30 @@ SpriteFramesEditor::SpriteFramesEditor() {
delete_anim->set_disabled(true);
delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
+ hbc_animlist->add_child(memnew(VSeparator));
+
+ anim_speed = memnew(SpinBox);
+ anim_speed->set_suffix(TTR("FPS"));
+ anim_speed->set_min(0);
+ anim_speed->set_max(120);
+ anim_speed->set_step(0.01);
+ anim_speed->set_custom_arrow_step(1);
+ anim_speed->set_tooltip_text(TTR("Animation Speed"));
+ anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_speed_changed));
+ hbc_animlist->add_child(anim_speed);
+
+ anim_loop = memnew(Button);
+ anim_loop->set_toggle_mode(true);
+ anim_loop->set_flat(true);
+ anim_loop->set_tooltip_text(TTR("Animation Looping"));
+ anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
+ hbc_animlist->add_child(anim_loop);
+
autoplay_container = memnew(HBoxContainer);
hbc_animlist->add_child(autoplay_container);
+
autoplay_container->add_child(memnew(VSeparator));
+
autoplay = memnew(Button);
autoplay->set_flat(true);
autoplay->set_tooltip_text(TTR("Autoplay on Load"));
@@ -1549,23 +1572,6 @@ SpriteFramesEditor::SpriteFramesEditor() {
delete_anim->set_shortcut_context(animations);
delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE));
- HBoxContainer *hbc_anim_speed = memnew(HBoxContainer);
- hbc_anim_speed->add_child(memnew(Label(TTR("Speed:"))));
- vbc_animlist->add_child(hbc_anim_speed);
- anim_speed = memnew(SpinBox);
- anim_speed->set_suffix(TTR("FPS"));
- anim_speed->set_min(0);
- anim_speed->set_max(120);
- anim_speed->set_step(0.01);
- anim_speed->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc_anim_speed->add_child(anim_speed);
- anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_speed_changed));
-
- anim_loop = memnew(CheckButton);
- anim_loop->set_text(TTR("Loop"));
- vbc_animlist->add_child(anim_loop);
- anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
-
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1667,6 +1673,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
frame_duration->set_min(SPRITE_FRAME_MINIMUM_DURATION); // Avoid zero div.
frame_duration->set_max(10);
frame_duration->set_step(0.01);
+ frame_duration->set_custom_arrow_step(0.1);
frame_duration->set_allow_lesser(false);
frame_duration->set_allow_greater(true);
hbc->add_child(frame_duration);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 19ecfb00ed..1dfb909388 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -73,6 +73,7 @@ class SpriteFramesEditor : public HSplitContainer {
Ref<Texture2D> autoplay_icon;
Ref<Texture2D> stop_icon;
Ref<Texture2D> pause_icon;
+ Ref<Texture2D> empty_icon = memnew(ImageTexture);
HBoxContainer *playback_container = nullptr;
Button *stop = nullptr;
@@ -100,13 +101,14 @@ class SpriteFramesEditor : public HSplitContainer {
Button *add_anim = nullptr;
Button *delete_anim = nullptr;
+ SpinBox *anim_speed = nullptr;
+ Button *anim_loop = nullptr;
+
HBoxContainer *autoplay_container = nullptr;
Button *autoplay = nullptr;
- LineEdit *anim_search_box = nullptr;
+ LineEdit *anim_search_box = nullptr;
Tree *animations = nullptr;
- SpinBox *anim_speed = nullptr;
- CheckButton *anim_loop = nullptr;
EditorFileDialog *file = nullptr;