From ca7209aaef4df30246ac748c3409b8c1e0022e5e Mon Sep 17 00:00:00 2001 From: Danil Alexeev Date: Sat, 28 Jan 2023 20:06:50 +0300 Subject: Few improvements for SpriteFrames Editor --- editor/plugins/sprite_frames_editor_plugin.cpp | 57 +++++++++++++++----------- editor/plugins/sprite_frames_editor_plugin.h | 8 ++-- 2 files changed, 37 insertions(+), 28 deletions(-) (limited to 'editor/plugins') diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index a7b32ce0c3..9df2f0a9d1 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -425,6 +425,7 @@ void SpriteFramesEditor::_notification(int p_what) { _update_stop_icon(); autoplay->set_icon(get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons"))); + anim_loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons"))); play->set_icon(get_theme_icon(SNAME("PlayStart"), SNAME("EditorIcons"))); play_from->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons"))); play_bw->set_icon(get_theme_icon(SNAME("PlayStartBackwards"), SNAME("EditorIcons"))); @@ -1114,18 +1115,19 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) { } for (int i = 0; i < frames->get_frame_count(edited_anim); i++) { - String name; + String name = itos(i); Ref texture = frames->get_frame_texture(edited_anim, i); float duration = frames->get_frame_duration(edited_anim, i); - String duration_string; - if (duration != 1.0f) { - duration_string = String::utf8(" [ ×") + String::num_real(frames->get_frame_duration(edited_anim, i)) + " ]"; - } if (texture.is_null()) { - name = itos(i) + ": " + TTR("(empty)") + duration_string; - } else { - name = itos(i) + ": " + texture->get_name() + duration_string; + texture = empty_icon; + name += ": " + TTR("(empty)"); + } else if (!texture->get_name().is_empty()) { + name += ": " + texture->get_name(); + } + + if (duration != 1.0f) { + name += String::utf8(" [× ") + String::num(duration, 2) + "]"; } frame_list->add_item(name, texture); @@ -1521,9 +1523,30 @@ SpriteFramesEditor::SpriteFramesEditor() { delete_anim->set_disabled(true); delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove)); + hbc_animlist->add_child(memnew(VSeparator)); + + anim_speed = memnew(SpinBox); + anim_speed->set_suffix(TTR("FPS")); + anim_speed->set_min(0); + anim_speed->set_max(120); + anim_speed->set_step(0.01); + anim_speed->set_custom_arrow_step(1); + anim_speed->set_tooltip_text(TTR("Animation Speed")); + anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_speed_changed)); + hbc_animlist->add_child(anim_speed); + + anim_loop = memnew(Button); + anim_loop->set_toggle_mode(true); + anim_loop->set_flat(true); + anim_loop->set_tooltip_text(TTR("Animation Looping")); + anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed)); + hbc_animlist->add_child(anim_loop); + autoplay_container = memnew(HBoxContainer); hbc_animlist->add_child(autoplay_container); + autoplay_container->add_child(memnew(VSeparator)); + autoplay = memnew(Button); autoplay->set_flat(true); autoplay->set_tooltip_text(TTR("Autoplay on Load")); @@ -1549,23 +1572,6 @@ SpriteFramesEditor::SpriteFramesEditor() { delete_anim->set_shortcut_context(animations); delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE)); - HBoxContainer *hbc_anim_speed = memnew(HBoxContainer); - hbc_anim_speed->add_child(memnew(Label(TTR("Speed:")))); - vbc_animlist->add_child(hbc_anim_speed); - anim_speed = memnew(SpinBox); - anim_speed->set_suffix(TTR("FPS")); - anim_speed->set_min(0); - anim_speed->set_max(120); - anim_speed->set_step(0.01); - anim_speed->set_h_size_flags(SIZE_EXPAND_FILL); - hbc_anim_speed->add_child(anim_speed); - anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_speed_changed)); - - anim_loop = memnew(CheckButton); - anim_loop->set_text(TTR("Loop")); - vbc_animlist->add_child(anim_loop); - anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed)); - VBoxContainer *vbc = memnew(VBoxContainer); add_child(vbc); vbc->set_h_size_flags(SIZE_EXPAND_FILL); @@ -1667,6 +1673,7 @@ SpriteFramesEditor::SpriteFramesEditor() { frame_duration->set_min(SPRITE_FRAME_MINIMUM_DURATION); // Avoid zero div. frame_duration->set_max(10); frame_duration->set_step(0.01); + frame_duration->set_custom_arrow_step(0.1); frame_duration->set_allow_lesser(false); frame_duration->set_allow_greater(true); hbc->add_child(frame_duration); diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index 19ecfb00ed..1dfb909388 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -73,6 +73,7 @@ class SpriteFramesEditor : public HSplitContainer { Ref autoplay_icon; Ref stop_icon; Ref pause_icon; + Ref empty_icon = memnew(ImageTexture); HBoxContainer *playback_container = nullptr; Button *stop = nullptr; @@ -100,13 +101,14 @@ class SpriteFramesEditor : public HSplitContainer { Button *add_anim = nullptr; Button *delete_anim = nullptr; + SpinBox *anim_speed = nullptr; + Button *anim_loop = nullptr; + HBoxContainer *autoplay_container = nullptr; Button *autoplay = nullptr; - LineEdit *anim_search_box = nullptr; + LineEdit *anim_search_box = nullptr; Tree *animations = nullptr; - SpinBox *anim_speed = nullptr; - CheckButton *anim_loop = nullptr; EditorFileDialog *file = nullptr; -- cgit v1.2.3