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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-10-31 18:30:38 +0100 |
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committer | GitHub <noreply@github.com> | 2021-10-31 18:30:38 +0100 |
commit | 16dc607f8ad2055c8dec543bcd427fe74e5d6059 (patch) | |
tree | c99e99c1fd63fdb3d60b0c6d6ec632647e65619a /editor/plugins/visual_shader_editor_plugin.cpp | |
parent | d6f972fad45d28222b1437a047241dd74f0d5b90 (diff) | |
parent | 8a10bb7d0dd0cc03353bb751af25a0eca1357c9d (diff) |
Merge pull request #54307 from Calinou/add-opengl-renderer-squash
Add OpenGL renderer (squashed)
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 6d023b8a7d..9189c75162 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1246,7 +1246,7 @@ void VisualShaderEditor::_update_options_menu() { Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor")); Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor")); - static bool low_driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES2"; + static bool low_driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "opengl3"; Map<String, TreeItem *> folders; |